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Authordc.contributor.authorZurita Alarcón, Gustavo 
Authordc.contributor.authorBaloian Tataryan, Nelson es_CL
Authordc.contributor.authorBaytelman Pilowsky, Felipe Bruno es_CL
Authordc.contributor.authorFarías Landabur, Antonio es_CL
Authordc.contributor.authorAntunes, Pedro es_CL
Admission datedc.date.accessioned2010-05-11T14:06:01Z
Available datedc.date.available2010-05-11T14:06:01Z
Publication datedc.date.issued2007
Identifierdc.identifier.urihttps://repositorio.uchile.cl/handle/2250/125323
Abstractdc.description.abstractSeveral research efforts suggest that collaborative participatory simulations improve teaching and learning, increasing motivation inside the classroom. Currently, it has been mainly applied with students of primary and secondary educational levels, leaving higher level students aside. This paper presents a framework for implementing Participatory Simulations, where social interactions and motivational effects are the main facilitators. An instance of this framework was implemented for business school undergraduate students. Its implementation is simple, lightweight, fully based on pen-based, and designed to work with handhelds over an ad-hoc wireless network.en_US
Patrocinadordc.description.sponsorshipThis paper was funded by fondecyt 1050601.en_US
Lenguagedc.language.isoenen_US
Keywordsdc.subjectHandheldsen_US
Títulodc.titleA Framework like a tool for specify motivating Collaborative Learning Participatory Simulationsen_US
Document typedc.typeArtículo de revista


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