Designing surface textures for EHL point-contacts - Transient 3D simulations, meta-modeling and experimental validation
Author
dc.contributor.author
Marian, Max
Author
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Grützmacher, Philipp
Author
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Rosenkranz, Andreas
Author
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Tremmel, Stephan
Author
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Mücklich, Frank
Author
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Wartzack, Sandro
Admission date
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2019-10-30T15:18:56Z
Available date
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2019-10-30T15:18:56Z
Publication date
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2019
Cita de ítem
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Tribology International, Volumen 137,
Identifier
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0301679X
Identifier
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10.1016/j.triboint.2019.03.052
Identifier
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https://repositorio.uchile.cl/handle/2250/172148
Abstract
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Micro-textures applied on rubbing surfaces have gained tremendous attention in the tribological community. Numerous studies deal with the deduction and testing of beneficial micro-textures. Nevertheless, not all questions have been answered yet. Will texturing really deliver as good effects as frequently claimed? Are there optimum texture designs? Are there occasions where texturing could enhance the tribological performance but is questionable from other perspectives? Therefore, ball-on-disc experiments are carried out with a special emphasis on the relative position of micro-texture and counter body. Furthermore, transient EHL simulations are performed, addressing the effects of structural parameters and relative texture's position on the tribological performance. Finally, meta-modeling with subsequent optimization is applied to predict numerically derived optima and robust texture designs.