Computing the value of information of quadratic decision problems and its non-negativity conditions
Author
dc.contributor.author
Flores Bazán, Fabián
Author
dc.contributor.author
Laengle Scarlazetta, Sigifredo
Admission date
dc.date.accessioned
2018-05-17T22:09:55Z
Available date
dc.date.available
2018-05-17T22:09:55Z
Publication date
dc.date.issued
2017
Cita de ítem
dc.identifier.citation
Optimization Vol.66 (8): 337-1358
es_ES
Identifier
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10.1080/02331934.2016.1252916
Identifier
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https://repositorio.uchile.cl/handle/2250/147904
Abstract
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There are many examples in the literature of non-cooperative games in which players prefer not to have additional information in order to improve their payoff. We present a general quadratic game in which, if one of the players improves his payoff upon obtaining more information, the other player's payoff worsens in such a way that there is a net social loss due to having more information. How can we ensure this does not occur? The results of this paper are (1) the mathematical expression of the (social) value of information in a quadratic non-cooperative game, and (2) the conditions that ensure the social value of information is non-negative.
es_ES
Patrocinador
dc.description.sponsorship
CONICYT-Chile through a Basal project, CMM, Universidad de Chile /
Department of Mathematical Engineering, Universidad de Concepcion (Chile) /
Department of Information System, Universidad de Chile