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Authordc.contributor.authorWang, Runhua 
Authordc.contributor.authorZeng, Feng 
Authordc.contributor.authorYao, Lan 
Authordc.contributor.authorWu, Jinsong 
Admission datedc.date.accessioned2021-01-06T14:34:46Z
Available datedc.date.available2021-01-06T14:34:46Z
Publication datedc.date.issued2020
Cita de ítemdc.identifier.citationIEEE Internet of Things Journal, vol. 7, no. 9, pp. 8271-8286, Sept. 2020es_ES
Identifierdc.identifier.other10.1109/JIOT.2020.2989745
Identifierdc.identifier.urihttps://repositorio.uchile.cl/handle/2250/178208
Abstractdc.description.abstractWord-of-Mouth (WoM) mode, as a new mode of task sensing in crowdsourcing, shows high efficiency in building contributor groups. To better tap the potential of WoM mobile crowdsourcing, the underlying rationale of interactions among contributors needs to be well understood. In this article, we analyze the behavior of contributors based on the Stackelberg game, and find optimal strategies for contributors. We consider two different crowdsourcing tasks announcement methods: 1) one-time parallel and 2) multitime sequential announcement ways, which form two different market scenarios. Then, we formulate two-stage and multistage contributor game models for the two scenarios, respectively. The backward induction approach is used to analyze each game, and the problems to find the optimal strategies for contributors are transformed into optimization problems. Furthermore, the Lagrange multiplier and Karush-Kuhn-Tucker (KKT) methods are used to solve the optimization problems. We theoretically prove that Stackelberg equilibrium exists and is unique. Based on the proposed theory, we design algorithms to compute the profit-maximizing contribution quantity of sensing data for each contributor. Finally, we present the detailed experimental analysis and the experimental result shows the effectiveness of the proposed algorithms.es_ES
Patrocinadordc.description.sponsorshipNational Natural Science Foundation of China (NSFC) 61672540 61502159 Natural Science Foundation of Hunan Province 1181809 Chile CONICYT (FONDECYT Regular) 1181809es_ES
Lenguagedc.language.isoenes_ES
Publisherdc.publisherInstitute of Electrical and Electronics Engineers (IEEE)es_ES
Sourcedc.sourceIEEE Internet of Things Journales_ES
Keywordsdc.subjectGameses_ES
Keywordsdc.subjectCrowdsourcinges_ES
Keywordsdc.subjectTask analysises_ES
Keywordsdc.subjectSensorses_ES
Keywordsdc.subjectAnalytical modelses_ES
Keywordsdc.subjectMouthes_ES
Keywordsdc.subjectOptimizationes_ES
Keywordsdc.subjectMobile crowdsourcinges_ES
Keywordsdc.subjectMultistage gamees_ES
Keywordsdc.subjectOptimization problemes_ES
Keywordsdc.subjectStackelberg gamees_ES
Keywordsdc.subjectWord of Mouth (WoM)es_ES
Títulodc.titleGame-theoretic algorithm designs and analysis for interactions among contributors in Mobile Crowdsourcing with word of mouthes_ES
Document typedc.typeArtículo de revistaes_ES
dcterms.accessRightsdcterms.accessRightsAcceso a solo metadatoses_ES
Catalogueruchile.catalogadorctces_ES
Indexationuchile.indexArtículo de publicación ISI
Indexationuchile.indexArtículo de publicación SCOPUS


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