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Authordc.contributor.authorCelemin, Carlos 
Authordc.contributor.authorPérez Dattari, Rodrigo 
Authordc.contributor.authorRuiz del Solar, Javier 
Authordc.contributor.authorVeloso, Manuela 
Admission datedc.date.accessioned2019-05-31T15:17:45Z
Available datedc.date.available2019-05-31T15:17:45Z
Publication datedc.date.issued2018
Cita de ítemdc.identifier.citationLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)Volume 11175 LNAI, 2018, Pages 363-375
Identifierdc.identifier.issn16113349
Identifierdc.identifier.issn03029743
Identifierdc.identifier.other10.1007/978-3-030-00308-1_30
Identifierdc.identifier.urihttps://repositorio.uchile.cl/handle/2250/169256
General notedc.description21st RoboCup International Symposium, 2017; Nagoya; Japan; 27 July 2017 through 31 July 2017; Code 218499
Abstractdc.description.abstractAn Interactive Machine Learning (IML) approach for training a dribbling engine for humanoid biped robots in RoboCup competitions (Standard Platform League) is presented. The proposed dribbling approach solves two decision problems: the determination of the dribbling direction and the calculation of the walking velocities required for pushing the ball toward the desired direction. Moreover, the prediction of the position of moving balls is used for improving the dribbling performance, when it is needed to intercept a moving ball. A combination of batch and incremental learning is used for shaping the policies of the dribbling controller. Results obtained from previous RoboCup competitions, and also from specific experiments, validate the proposed methods.
Lenguagedc.language.isoen
Publisherdc.publisherSpringer Verlag
Type of licensedc.rightsAttribution-NonCommercial-NoDerivs 3.0 Chile
Link to Licensedc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/cl/
Sourcedc.sourceLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Keywordsdc.subjectHuman feedback
Keywordsdc.subjectLearning from demonstration
Keywordsdc.subjectRobot behavior
Keywordsdc.subjectRobot soccer
Títulodc.titleInteractive machine learning applied to dribble a ball in soccer with biped robots
Document typedc.typeArtículo de revista
Catalogueruchile.catalogadorlaj
Indexationuchile.indexArtículo de publicación SCOPUS
uchile.cosechauchile.cosechaSI


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Attribution-NonCommercial-NoDerivs 3.0 Chile
Except where otherwise noted, this item's license is described as Attribution-NonCommercial-NoDerivs 3.0 Chile