A Real-Time Hybrid Architecture for Biped Humanoids with Active Vision Mechanisms
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2010Metadata
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Testart, Javier
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A Real-Time Hybrid Architecture for Biped Humanoids with Active Vision Mechanisms
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Abstract
A real-time hybrid control architecture for biped humanoid robots is proposed.
The architecture is modular and hierarchical. The main robot’s functionalities
are organized in four parallel modules: perception, actuation, world-modeling, and
hybrid control. Hybrid control is divided in three behavior-based hierarchical layers:
the planning layer, the deliberative layer, and the reactive layer, which work in
parallel and have very different response speeds and planning capabilities. The architecture
allows: (1) the coordination of multiple robots and the execution of group
behaviors without disturbing the robot’s reactivity and responsivity, which is very
relevant for biped humanoid robots whose gait control requires real-time processing.
(2) The straightforward management of the robot’s resources using resource multiplexers.
(3) The integration of active vision mechanisms in the reactive layer under
control of behavior-dependant value functions from the deliberative layer. This adds
flexibility in the implementation of complex functionalities, such as the ones required
for playing soccer in robot teams. The architecture is validated using simulated and
real Nao humanoid robots. Passive and active behaviors are tested in simulated and
real robot soccer setups. In addition, the ability to execute group behaviors in realtime
is tested in international robot soccer competitions.
Patrocinador
This research was partially funded by FONDECYT (CHILE) under Project
Number 1090250.
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J Intell Robot Syst
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